Connect with us

diy vga signal from ram

Discussion in 'Electronic Design' started by mike, Dec 28, 2004.

Scroll to continue with content
  1. mike

    mike Guest

    ok, here i go, perhaps i little clearer this time;

    i have looked at vga timing specs and at max graphics mode res.
    (640*480*256), i think the data sourcing (from ram), and subsequent signal
    generation suitable for standard vga compliant monitor is possible with
    cheap of the shelf components. i don't want to go down the road of pic or
    fpga. i don't want to try to implement any hardware acceleration, just
    output contants of ram to monitor. not tv.

    replies already received suggest it is an acheivable goal, and continuing
    research on the net has unearthed another similar and successful project.

    it's just something i want to do for fun and i wonder if anybody has any
    relevant experience they wouldn't mind sharing.

    re. the article by enoch hwang in circuit cellar, i don't suppose anyone
    could post a copy, i've paid my $1.50 online but the password popup didn't
    appear to function.

    thanks for any info received. apologies to anyone who finds my presence a

  2. Ian Stirling

    Ian Stirling Guest

    How do you intend to fill the RAM?
  3. It's certainly do-able in discrete logic, and you will learn a lot in the process of doing it, but
    why bother learning what is an essentially obsolete skill... why not teach youself a more up-to-date
    method by doing it on a micro or FPGA ? It will probably take a similar amount of time, but at the
    end of it you will probably have a more useful (and marketable) knowledge base.
    Xilinx do a $99 eval board which, coincidentally, incldudes a VGA port for doing exactly this....
  4. Ben Bradley

    Ben Bradley Guest

    May I suggest this: have two banks of RAM, one being read out by
    the display circuitry while the other is available to be written and
    read on a microprocessor bus. Have a bit on a port writable from the
    processor that when 0 has bank A switched to the processor bus and
    bank B displayed on video, and when set to 1 has bank B switched to
    the processor bus and bank A displayed on video. You generally don't
    want the processor to write to the active display RAM anyway.
    If you can do the memory updating within one frame refresh time
    (have a polled port available or do an interrupt at the vertical
    retrace so the processor can sync to it), and switch frames at the
    vertical retrace, and you can do "full animation."

    But all this will soon be a lost art, as non-CRT displays will
    continue to fall in cost and change to a digital-only connection to
  5. Rich Grise

    Rich Grise Guest

    Do they still make video RAMs, with two address buses? They have sort
    of an input side and an output side, and supposedly they can be clocked

    I built a TV typewriter, and I think I based the processor clock on
    the video clock and just interleaved bus cycles.

    The thing I was most proud of was pipelining the data to/from the
    character ROM to give it a couple of cycles to respond at leisure. :)
    You do have to adjust the video timing so the chars still land on the
    screen. ;-)

Ask a Question
Want to reply to this thread or ask your own question?
You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.
Electronics Point Logo
Continue to site
Quote of the day